Projects & Highlights

the shiny bits — projects that stood out, lessons that stuck, and a few proud accidents.

Kirchner Museum Davos

Project Lead

UI/UX Design

3D Asset Production

Exhibition Visualisation

VR Application Development

Experience Design

Project Lead – UI/UX Design – 3D Asset Production – Exhibition Visualisation – VR Application Development – Experience Design –

My contributions to
Kirchner Museum Davos VR App @Hegias VR

  • on-site asset capture and planning

  • 3D asset bulk management, production and optimization for VR

  • creative lead on various exhibitions and new features, UX/UI rework (VR tablet)

  • collaboration/outsourcing management

VR Tablet Rework (UI/UX Design)

Visit on

Have you always wanted to have a museum to yourself? Immerse yourself in the Kirchner Museum Davos and experience the exhibitions from the comfort of your own home. The entire museum can be walked through true to the original and the exhibitions are recreated work by work. This allows you to explore the exhibitions individually. At any time and from any place. This offers a completely new museum experience.

Asset Visualization (3D Design)

All art needs this visible world and will always need it. Quite simply because, being accessible to all, it is the key to all other worlds.
— Ernst Ludwig Kirchner
more 3D-Design details about this project

A short showcase focused on 3D production and design — from artistic work to feature and architectural elements.

more UI/UX details about this project

A short showcase focused on UI and UX rework — from feature optimization to interface and interaction design.

Sonepar Virtual Showroom

DiaLux to Unreal Engine

Daytime Simulation

Dynamic Light Variants

Pixelstreaming

DiaLux to Unreal Engine – Daytime Simulation – Dynamic Light Variants – Pixelstreaming –

Interactive real-time lighting simulation with Pixel Streaming — for PC and tablet

+VR

  • Explore various types of lights — from classic ceiling lamps to the most modern floor lamps — and observe how they transform a space.

  • Using the latest VR technology, lighting environments are simulated in real time, providing a deep understanding of how different light sources affect a space.

  • Adjust brightness and color temperature, and experience their direct impact on the room’s atmosphere.

About the Project

This tool was developed to highlight the vast potential of modern lighting technologies and to give users practical insights into their applications. Professionals in the electrical industry gain valuable perspectives on current and emerging techniques used within the lighting sector.

Try App Online
go to project page

My contributions to
Sonepar Virtual Showroom @Hegias VR

UE project managementDiaLux to UE workflow optimization
feature development (UE Blueprints)architectural 3D asset production
3D assets/scene optimization for 3D + VRlighting design collaboration
UI/UX design for PC, tablet + VRQA & shipping

Another One! Sonepar VR Showroom

In-Store VR Extension – This separate project for Sonepar @Hegias VR extends a physical showroom into virtual reality. My contributions focused on designing the UX for the virtual store experience and the VR interface for navigation and shopping.

go to project page "Sonepar VR Showroom"

# VR UI/UX

@Hegias VR

Wireframing

Prototyping

Feature Development

Art Direction

CI Maintenance

CMS UX Development

B2B & B2C Graphic Design

UI/UX for standalone Apps

@Hegias VR – Wireframing – Prototyping – Feature Development – Art Direction – CI Maintenance – CMS UX Development – B2B & B2C Graphic Design – UI/UX for standalone Apps –

CI & UI Design for 2D, 3D & VR Applications

My contributions to
various projects for Hegias VR, as
Associate Art Director & UI/UX Designer

  • UI Design for ArchViz Applications - various UI-Designs for standalone 3D web, mobile & VR applications (Figma)

  • CI & Graphic Design - production and internal support for visual CI-related assets (Adobe)

  • Wireframing & Prototyping - from quick mock-ups over wireframing to making the tech department sweat by pushing my prototype versions onto the repositories (GitHub)

  • Feature Development - QA, testing & active development (Unity 3D & Unreal Engine)

UI Design for ArchViz Applications
CI & Graphic Design
Wireframing & Prototyping
Feature Development

Victorinox Product Concepts & Visualization

Product Design

3D Visualization

Product Design – 3D Visualization –

Idea to Visual Concept

“Klippbert” — a conceptual accessory and marketing product combining the everyday practicality of a carabiner with Victorinox’s signature multifunctional pocketknife design.

Adobe CC, Autodesk Maya & Fusion, VRay

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